Computer science | Definition, Types, & Facts (2024)

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Top Questions

What is computer science?

Computer science is the study of computers and computing as well as their theoretical and practical applications. Computer science applies the principles of mathematics, engineering, and logic to a plethora of functions, including algorithm formulation, software and hardware development, and artificial intelligence.

Who are the most well-known computer scientists?

The most influential computer scientists include Alan Turing, the World War II code breaker commonly regarded as the “father of modern computing”; Tim Berners-Lee, inventor of the World Wide Web; John McCarthy, inventor of the programming language LISP and artificial intelligence pioneer; and Grace Hopper, U.S. Navy officer and a key figure in the development of early computers such as the UNIVAC I as well as the development of the computer language compiler.

What can you do with computer science?

Computer science is applied to a wide range of disciplines that include modeling simulations such as the impacts of climate change and the Ebola virus, creating art and visualization through graphics rendering, and simulating a human interface through artificial intelligence and machine learning.

Is computer science used in video games?

Video game development is grounded in the principles of computer science and programming. Modern graphics rendering in video games often employs advanced techniques such as ray tracing to provide realistic effects. The development of augmented reality and virtual reality has also expanded the range of possibilities of video game development.

How do I learn computer science?

Many universities across the world offer degrees that teach students the basics of computer science theory and the applications of computer programming. Additionally, the prevalence of online resources and courses makes it possible for many people to self-learn the more practical aspects of computer science (such as coding, video game development, and app design).

computer science, the study of computers and computing, including their theoretical and algorithmic foundations, hardware and software, and their uses for processing information. The discipline of computer science includes the study of algorithms and data structures, computer and network design, modeling data and information processes, and artificial intelligence. Computer science draws some of its foundations from mathematics and engineering and therefore incorporates techniques from areas such as queueing theory, probability and statistics, and electronic circuit design. Computer science also makes heavy use of hypothesis testing and experimentation during the conceptualization, design, measurement, and refinement of new algorithms, information structures, and computer architectures.

Computer science is considered as part of a family of five separate yet interrelated disciplines: computer engineering, computer science, information systems, information technology, and software engineering. This family has come to be known collectively as the discipline of computing. These five disciplines are interrelated in the sense that computing is their object of study, but they are separate since each has its own research perspective and curricular focus. (Since 1991 the Association for Computing Machinery [ACM], the IEEE Computer Society [IEEE-CS], and the Association for Information Systems [AIS] have collaborated to develop and update the taxonomy of these five interrelated disciplines and the guidelines that educational institutions worldwide use for their undergraduate, graduate, and research programs.)

The major subfields of computer science include the traditional study of computer architecture, programming languages, and software development. However, they also include computational science (the use of algorithmic techniques for modeling scientific data), graphics and visualization, human-computer interaction, databases and information systems, networks, and the social and professional issues that are unique to the practice of computer science. As may be evident, some of these subfields overlap in their activities with other modern fields, such as bioinformatics and computational chemistry. These overlaps are the consequence of a tendency among computer scientists to recognize and act upon their field’s many interdisciplinary connections.

Development of computer science

Computer science emerged as an independent discipline in the early 1960s, although the electronic digital computer that is the object of its study was invented some two decades earlier. The roots of computer science lie primarily in the related fields of mathematics, electrical engineering, physics, and management information systems.

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Mathematics is the source of two key concepts in the development of the computer—the idea that all information can be represented as sequences of zeros and ones and the abstract notion of a “stored program.” In the binary number system, numbers are represented by a sequence of the binary digits 0 and 1 in the same way that numbers in the familiar decimal system are represented using the digits 0 through 9. The relative ease with which two states (e.g., high and low voltage) can be realized in electrical and electronic devices led naturally to the binary digit, or bit, becoming the basic unit of data storage and transmission in a computer system.

Electrical engineering provides the basics of circuit design—namely, the idea that electrical impulses input to a circuit can be combined using Boolean algebra to produce arbitrary outputs. (The Boolean algebra developed in the 19th century supplied a formalism for designing a circuit with binary input values of zeros and ones [false or true, respectively, in the terminology of logic] to yield any desired combination of zeros and ones as output.) The invention of the transistor and the miniaturization of circuits, along with the invention of electronic, magnetic, and optical media for the storage and transmission of information, resulted from advances in electrical engineering and physics.

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Management information systems, originally called data processing systems, provided early ideas from which various computer science concepts such as sorting, searching, databases, information retrieval, and graphical user interfaces evolved. Large corporations housed computers that stored information that was central to the activities of running a business—payroll, accounting, inventory management, production control, shipping, and receiving.

Theoretical work on computability, which began in the 1930s, provided the needed extension of these advances to the design of whole machines; a milestone was the 1936 specification of the Turing machine (a theoretical computational model that carries out instructions represented as a series of zeros and ones) by the British mathematician Alan Turing and his proof of the model’s computational power. Another breakthrough was the concept of the stored-program computer, usually credited to Hungarian American mathematician John von Neumann. These are the origins of the computer science field that later became known as architecture and organization.

In the 1950s, most computer users worked either in scientific research labs or in large corporations. The former group used computers to help them make complex mathematical calculations (e.g., missile trajectories), while the latter group used computers to manage large amounts of corporate data (e.g., payrolls and inventories). Both groups quickly learned that writing programs in the machine language of zeros and ones was not practical or reliable. This discovery led to the development of assembly language in the early 1950s, which allows programmers to use symbols for instructions (e.g., ADD for addition) and variables (e.g., X). Another program, known as an assembler, translated these symbolic programs into an equivalent binary program whose steps the computer could carry out, or “execute.”

Other system software elements known as linking loaders were developed to combine pieces of assembled code and load them into the computer’s memory, where they could be executed. The concept of linking separate pieces of code was important, since it allowed “libraries” of programs for carrying out common tasks to be reused. This was a first step in the development of the computer science field called software engineering.

Later in the 1950s, assembly language was found to be so cumbersome that the development of high-level languages (closer to natural languages) began to support easier, faster programming. FORTRAN emerged as the main high-level language for scientific programming, while COBOL became the main language for business programming. These languages carried with them the need for different software, called compilers, that translate high-level language programs into machine code. As programming languages became more powerful and abstract, building compilers that create high-quality machine code and that are efficient in terms of execution speed and storage consumption became a challenging computer science problem. The design and implementation of high-level languages is at the heart of the computer science field called programming languages.

Increasing use of computers in the early 1960s provided the impetus for the development of the first operating systems, which consisted of system-resident software that automatically handled input and output and the execution of programs called “jobs.” The demand for better computational techniques led to a resurgence of interest in numerical methods and their analysis, an activity that expanded so widely that it became known as computational science.

The 1970s and ’80s saw the emergence of powerful computer graphics devices, both for scientific modeling and other visual activities. (Computerized graphical devices were introduced in the early 1950s with the display of crude images on paper plots and cathode-ray tube [CRT] screens.) Expensive hardware and the limited availability of software kept the field from growing until the early 1980s, when the computer memory required for bitmap graphics (in which an image is made up of small rectangular pixels) became more affordable. Bitmap technology, together with high-resolution display screens and the development of graphics standards that make software less machine-dependent, has led to the explosive growth of the field. Support for all these activities evolved into the field of computer science known as graphics and visual computing.

Closely related to this field is the design and analysis of systems that interact directly with users who are carrying out various computational tasks. These systems came into wide use during the 1980s and ’90s, when line-edited interactions with users were replaced by graphical user interfaces (GUIs). GUI design, which was pioneered by Xerox and was later picked up by Apple (Macintosh) and finally by Microsoft (Windows), is important because it constitutes what people see and do when they interact with a computing device. The design of appropriate user interfaces for all types of users has evolved into the computer science field known as human-computer interaction (HCI).

The field of computer architecture and organization has also evolved dramatically since the first stored-program computers were developed in the 1950s. So called time-sharing systems emerged in the 1960s to allow several users to run programs at the same time from different terminals that were hard-wired to the computer. The 1970s saw the development of the first wide-area computer networks (WANs) and protocols for transferring information at high speeds between computers separated by large distances. As these activities evolved, they coalesced into the computer science field called networking and communications. A major accomplishment of this field was the development of the Internet.

The idea that instructions, as well as data, could be stored in a computer’s memory was critical to fundamental discoveries about the theoretical behaviour of algorithms. That is, questions such as, “What can/cannot be computed?” have been formally addressed using these abstract ideas. These discoveries were the origin of the computer science field known as algorithms and complexity. A key part of this field is the study and application of data structures that are appropriate to different applications. Data structures, along with the development of optimal algorithms for inserting, deleting, and locating data in such structures, are a major concern of computer scientists because they are so heavily used in computer software, most notably in compilers, operating systems, file systems, and search engines.

In the 1960s the invention of magnetic disk storage provided rapid access to data located at an arbitrary place on the disk. This invention led not only to more cleverly designed file systems but also to the development of database and information retrieval systems, which later became essential for storing, retrieving, and transmitting large amounts and wide varieties of data across the Internet. This field of computer science is known as information management.

Another long-term goal of computer science research is the creation of computing machines and robotic devices that can carry out tasks that are typically thought of as requiring human intelligence. Such tasks include moving, seeing, hearing, speaking, understanding natural language, thinking, and even exhibiting human emotions. The computer science field of intelligent systems, originally known as artificial intelligence (AI), actually predates the first electronic computers in the 1940s, although the term artificial intelligence was not coined until 1956.

Three developments in computing in the early part of the 21st century—mobile computing, client-server computing, and computer hacking—contributed to the emergence of three new fields in computer science: platform-based development, parallel and distributed computing, and security and information assurance. Platform-based development is the study of the special needs of mobile devices, their operating systems, and their applications. Parallel and distributed computing concerns the development of architectures and programming languages that support the development of algorithms whose components can run simultaneously and asynchronously (rather than sequentially), in order to make better use of time and space. Security and information assurance deals with the design of computing systems and software that protects the integrity and security of data, as well as the privacy of individuals who are characterized by that data.

Finally, a particular concern of computer science throughout its history is the unique societal impact that accompanies computer science research and technological advancements. With the emergence of the Internet in the 1980s, for example, software developers needed to address important issues related to information security, personal privacy, and system reliability. In addition, the question of whether computer software constitutes intellectual property and the related question “Who owns it?” gave rise to a whole new legal area of licensing and licensing standards that applied to software and related artifacts. These concerns and others form the basis of social and professional issues of computer science, and they appear in almost all the other fields identified above.

So, to summarize, the discipline of computer science has evolved into the following 15 distinct fields:

  • Algorithms and complexity

  • Architecture and organization

  • Computational science

  • Graphics and visual computing

  • Human-computer interaction

  • Information management

  • Intelligent systems

  • Networking and communication

  • Operating systems

  • Parallel and distributed computing

  • Platform-based development

  • Programming languages

  • Security and information assurance

  • Software engineering

  • Social and professional issues

Computer science continues to have strong mathematical and engineering roots. Computer science bachelor’s, master’s, and doctoral degree programs are routinely offered by postsecondary academic institutions, and these programs require students to complete appropriate mathematics and engineering courses, depending on their area of focus. For example, all undergraduate computer science majors must study discrete mathematics (logic, combinatorics, and elementary graph theory). Many programs also require students to complete courses in calculus, statistics, numerical analysis, physics, and principles of engineering early in their studies.

Computer science | Definition, Types, & Facts (2024)

FAQs

What is computer science definition and types? ›

Computer science is the study of computers and computational systems. It is a broad field which includes everything from the algorithms that make up software to how software interacts with hardware to how well software is developed and designed.

What is computer definition and type? ›

Definition of a Computer

It is a machine that takes in raw data and performs some calculations on it and gives us the formed output in the desired format. Computer is also a device that stores as well as processes information electronically. Computers usually come in different sizes and grades of functionalities.

What are the basic facts about computer science? ›

Computer Science Facts
  • 90% of the world's data was created in the last two years. ...
  • The global artificial intelligence (AI) market is expected to reach $126 billion by 2025. ...
  • Cybercrime is expected to cost businesses $10.5 trillion annually by 2025. ...
  • In 2020, there were over 2.7 billion gamers worldwide.
Feb 21, 2023

What are the types of study in computer science? ›

Fields of study in computer science
  • Artificial intelligence. ...
  • Programming languages and logic. ...
  • Scientific computing applications. ...
  • Theory of computation. ...
  • Data structures and algorithms. ...
  • Computer architecture and organization. ...
  • Computer networks. ...
  • Computer security in cryptography.
Mar 10, 2023

What are the 4 types of computer definition? ›

Classification of Computers by Size. Supercomputers. Mainframe computers. Minicomputers. Personal computers (PCs) or microcomputers.

What is computer science in simple words? ›

Computer Science is the study of computers and computational systems. Unlike electrical and computer engineers, computer scientists deal mostly with software and software systems; this includes their theory, design, development, and application.

What are 7 computer types? ›

This is a resource to learn about different types of computers that exist.
  • Supercomputer.
  • Quantum computer.
  • Mainframe.
  • Server Computer.
  • Workstation Computer.
  • Personal Computer or PC.
  • Microcontroller.
  • Smartphone.
Jan 29, 2023

What are the 3 main types of computer? ›

Computer Types
  • Analog computers.
  • Digital computers.
  • Hybrid computers.

Why is computer science difficult? ›

Compared to other fields of study, pursuing a career in computer science requires both technical and analytical skill sets. What's more, you'll need to hone strong advanced math skills in order to learn the computer programming languages, systems, and algorithms required to succeed in this career field.

What are the 7 big ideas of computer science? ›

Incorporate the Computer Science Principles seven big ideas explicitly with every topic covered throughout the course, especially when having class discussions so students can clearly see course goals.
  • Creativity.
  • Abstraction.
  • Data and Information.
  • Algorithms.
  • Programming.
  • The Internet.
  • Global Impact.

What is the unique definition of computer science? ›

Computer science (CS) is the study of computers and algorithmic processes, including their principles, their hardware and software designs, their applications, and their impact on society.

Does computer science require math? ›

Earning your degree in computer science typically requires taking a number of math courses. Learn more about the kinds of math you can expect, and what to do if the subject hasn't always been your strong suit. Computer science operates on the language of math.

What is the highest paying job in computer science? ›

9 highest paying computer science jobs in the US
  • Information security analyst. Median annual US salary: $102,600. ...
  • Software developer. ...
  • Computer hardware engineer. ...
  • Data scientist. ...
  • Computer network architect. ...
  • Database architect. ...
  • Computer and information research scientist. ...
  • Computer and information systems manager.
Nov 29, 2023

What is the most popular field in computer science? ›

Top 10 jobs for Computer Science majors
  • Software Developer. ...
  • Web Developer. ...
  • UX Designer. ...
  • Mobile App Developer. ...
  • IT Project Manager. ...
  • Information Security Analyst. ...
  • Systems Architect. ...
  • AI Engineer.

What are the two types of computer science majors? ›

10 Popular Computer Science Degrees
  • Computer Programming.
  • Information Technology (IT)
  • Software Engineering.
  • Computer Information Systems.
  • Computer Engineering.
  • Data Science.
  • Cybersecurity.
  • Web Development.

What do computer science majors do? ›

Computer science is a major for problem-solving students who want to learn how to use computers and computational processes to build websites, program robots, mine data and more. Computer science majors may go on to master's or doctorate programs in the field, and they can work in research and industry.

How hard is computer science? ›

Learning the discipline of Computer Science is a hard and difficult endeavor for most students. However, if you are willing to invest the time and learn serious time management skills, most students can successfully learn the discipline and pursue successful careers in Computer Science fields.

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